I have been around a few medical emergency situations and thoughI think it is common for these situations to be stressful, I am always surprised at just how incredibly stressful they end up being. The last thing a would-be helper needs at these moments is confusion around how to help the person in need. As a result, I am a big fan of the design efforts many health care product companies put into their user experiences.

A great example of usable design in the medical space is the IntelligentFirstAid Talking Kit. I think most everyone has opened a big first aid kit and spent a minute hunting for the item they needed. The designers of this kit, however, have obviously paid attention to the user's task flow.

With the IntelligentFirstAid Kit, the supplies are divided by type of injury, e.g. there are burn, bleeding, and bone packs. Each pack contains appropriate supplies and instructions for handling the specified type of injury. In addition, there are color and icon codings that identify pressable buttons which play audio instructions for treating an injury. This seems like a great idea for emergency situations since reading instructions may be difficult while the helper is distracted by the injury. In fact, other emergency medical products use this interaction as well [see the Philips HeartStart Defibrillator].

I also like how the instructional cards "show instead of tell" the user how to treat an injury. This is a typical usability heuristic, or rule of thumb. The system should not overload the user with text to read when instructions can be explained through a simple visual. No one has time to read a paragraph of text from a medical journal in the middle of a stressful situation.

If any readers have examples of interesting, usable, or even unusable designs in the medical field, I would love to hear about it.

[via Cool Hunting]

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posted by Shawn Elson on Monday, June 16, 2008

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I drove a Toyota Prius today for the first time. I had read a lot about the innovation and design that went into the Prius, so I was excited to check out the car's usability.

I was surprised at how new the user experience felt. Instead of turning a key to start the car, I inserted a plastic device into a slot and pressed a large "Start" button while my foot was on the brake. This process was not obvious to me at first, but it was learnable after a few times. I felt like Toyota was trying to make an experience statement that I was not in a car, but a new type of transportation. Unfortunately, the experience was tainted by the fact that I still had to do old fashioned things like disengaging the clunky parking brake with my foot and putting the car into drive.

From a usability perspective, I am concerned with the dashboard control system. It operates everything from the climate controls to the trip computer and stereo. Below is a picture where the radio interface is active.



Note the hard keys lining the screen. These are used for high level navigation of the features. They work well enough, however they are coupled with a touch screen which has multiple levels of navigation and various widgets for controls. On the screen above, I count 10 buttons and a couple more things that look like controls. I would be irritated if this jumble was thrown at me on a Web site, much less in a car traveling 70 mph that requires my attention. This user interface is far too demanding for someone whose primary task must be to operate a car.

The touch screen is also a poor choice by Toyota. How many times have you kept your eyes on the road while you reached for the temperature controls? You can do this because of the tactile feedback you receive from touching the buttons. Eyes are not required. However, with the Prius touch screen, both fingers and eyes are required to operate the radio. A decidedly poor safety choice by the designers.

The Prius was an interesting experience. I am excited about eco-friendly hybrid cars, but Toyota needs to spend some time rethinking the control system and ways to optimize the experience for ease of use and driver safety.

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posted by Shawn Elson on Wednesday, January 10, 2007

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