These are supposedly pictures of the forthcoming Apple tablet user interface. Take these with a grain of salt, no doubt. It is likely that they were dreamt up by a fan.










What struck me about this design was how the keyboard was floated in a movable layer. I really like that idea. Because the tablet hardware would be a new form factor for many users, it may take a while for each person to find a comfortable position for the keyboard in terms of location on the screen/device, and in regards to the content being displayed on the screen. I assume a tablet could be rotated and held in many positions, so the optimal location for the keyboard could change in different situations.

For example, if the user is typing an email, they would prefer to have the keyboard front and center and taking up a large percentage of screen space. If someone is entering a search string, they may want the keyboard to be in a corner of the screen and smaller so they can focus on the search results. These scenarios also suggest that users may want to change the size of the keyboard depending on their mode. Of course, if the user is routinely changing the location and size of the keyboard, they will not be able to enter text very quickly.

I like the floating keyboard design because it makes this trade off from speed of keystrokes to customization and flexibility. This encourages exploration and experimentation within a new ui which could lead to entirely new and unexpected interactions.

[via TechCrunch]

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posted by Shawn Elson on Thursday, August 27, 2009

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Last year, Motorola received a patent for a "Smellphone" interface. I am sure there must be researchers at Universities that have been looking into using scent for computer-human interactions, but this is the first I have heard of this type of interface. We have used sight, hearing and touch for computer interactions for years. Why not scent?

On seeing this story, my first reaction is that I would not want someone, for example a Web site, controlling what I smell. However, others controlling what I smell happens all the time. Scent has been used to market products for years. Who has not been overwhelmed by the smell of fresh baked cookies when walking past a Mrs. Fields at the mall? Marketers have quietly created scents meant to evoke targeted feelings in customers who enter their stores. So again, why not a smelling based UI for computers?

As with stores, scent could be used by Web sites to market their goods. Starbucks.com and Peets.com could have the powerful smell of their blend of coffee when you visited their pages.

Scent could also be used in communication. When a girlfriend calls, the user could receive a whiff of her perfume. Or perhaps, emoticons could be embedded with scents meant to evoke feelings of love, anger, joy, etc.

It seems like scents would primarily be used as low level instead of primary feedback. It would take quite a while for a smell emanating from your pocket [insert chuckle here] to alert you that you had a phone call. It seems more likely that a scent could be used to enhance an experience or provide ongoing feedback about the state of the system.

Certainly there is plenty of room for jokes about how smells could be used, but there is real promise for accessibility interfaces and computer interactions when sight, sound and touch may not be available or appropriate.

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posted by Shawn Elson on Tuesday, January 13, 2009

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